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The game is really cool, but I was wondering how I could get these other endings. I only got the one where I killed a client and the one where I died to a shadowalker.

What influences the endings when you finish day 6 is the current happiness of the customers in the top right corner of the screen, depending on the value when you finish the game (bad, average and good).

you desperately need a save system for this game.

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In the next version I will implement it, I noticed the slowness of the game

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Wow, a gameplay of our game! this is pretty cool, it's a shame you died the day before the most chaotic part of the game, anyway, thanks for testing.

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Nice!